Difference between revisions of "Nether Network"

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(The map, a bit about functionality, lots of links, minor spelling corrections and flow improvements.)
m (y co-ordinates correction)
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[[File:2016-01_Jazzable_Nethermap.jpg|300px|thumb|right|[[User:Jazzable|Jazzable]] maintains a map of the Nether Network. This one was made in January 2016.]]
 
[[File:2016-01_Jazzable_Nethermap.jpg|300px|thumb|right|[[User:Jazzable|Jazzable]] maintains a map of the Nether Network. This one was made in January 2016.]]
  
The '''Nether Network''' is a network of tunnels and nether portals at level 14 in the nether, providing fast transit between places without the expense and permanence of a teleport. At the centre of the nether, as a counterpart of [[Zero Zero and Subzero|Zero Zero]], is the [[Nether Hub]]. There are ''many'' ways to access the Nether Network, as almost every build of any significance has a connected portal.
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The '''Nether Network''' is a network of tunnels and nether portals at low y co-ordinates in the nether, providing fast transit between places without the expense and permanence of a teleport. At the centre of the nether, as a counterpart of [[Zero Zero and Subzero|Zero Zero]], is the [[Nether Hub]]. There are ''many'' ways to access the Nether Network, as almost every build of any significance has a connected portal.
  
 
==Functionality==
 
==Functionality==

Revision as of 19:11, 3 February 2016

Jazzable maintains a map of the Nether Network. This one was made in January 2016.

The Nether Network is a network of tunnels and nether portals at low y co-ordinates in the nether, providing fast transit between places without the expense and permanence of a teleport. At the centre of the nether, as a counterpart of Zero Zero, is the Nether Hub. There are many ways to access the Nether Network, as almost every build of any significance has a connected portal.

Functionality

While the Nether Hub is currently unpaved, all paths out from it are paved with slabs to prevent mob spawns. Most paths in the network are also >3 blocks high and >2 blocks wide to allow for fast travel by horse. When these paths transition to smaller and unpaved paths they are fenced and sealed with doors to keep zombie pigmen off the busier roads.

Many portals are accompanied by horse pens that can be walked into by a horse with a rider, but cannot be walked out of by a horse without a rider. The design is such that a player can jump over without a horse but the horse cannot escape alone.

History

The Nether Network started when fallerOfFalls dug a tunnel through the nether between their base and spawn, so that they didn't have to go by boat every time. That tunnel is now called Diagon Alley. Tunnels were then dug off Diagon Alley to others' bases. and well-used tunnels were expanded to be large enough for horses. Later, after the creation of the Nether Hub, many of the tunnels were paved with slabs to prevent Zombie Pigmen and other mobs from spawning.

See also