→Markers: Sign info
You must type "dynmap" in square brackets on the first/top line of the sign, like this: <code>[dynmap]</code> (If your marker works, that won't be visible once the sign is placed.)
By default, Dynmap markers go into the "markers" set. To put a marker in a set (such as
NetherNetworkPortals or EndGatewayPortals), type <code>set:set_name</code> on another line.
By default, Dynmap icons look like signs on the map. To change that, type <code>icon:icon_name</code> on a third line. You can see the icon names [https://github.com/webbukkit/dynmap/wiki/Using-markers here] (scroll down a bit).
Anything else on the sign will be the text part (label) on the Dynmap. Labels
cannot contain spaces and are case sensitive, but you can use underscores (_) instead of spaces. So something like this would be fine: <code> Cassolotl_JungleVillage</code> . If the label contains spaces it will not show up on the Dynmap.
===Adding a marker to the Dynmap===