Difference between revisions of "Zero Zero"

From This Land Wiki
Jump to: navigation, search
m (History: minor capitalisation in a link)
Line 21: Line 21:
 
Zero Zero was started by [[User:fallerOfFalls|fallerOfFalls]] as a tiny artificial island in the early days of the server. The intention was to be a findable place with easily memorable coordinates, with a sign pointing towards the [[Spawn Island|spawn island]] so that players who got lost could always find their way back. It was also intended to be a central info point, with more structure than Spawn.
 
Zero Zero was started by [[User:fallerOfFalls|fallerOfFalls]] as a tiny artificial island in the early days of the server. The intention was to be a findable place with easily memorable coordinates, with a sign pointing towards the [[Spawn Island|spawn island]] so that players who got lost could always find their way back. It was also intended to be a central info point, with more structure than Spawn.
  
[[User:Cassolotl|Cassolotl]] and MowLiao joined the project. Soon there were allotments with mailboxes and teleports. Subzero was started and [[User:fallerOfFalls|fallerOfFalls]] built a market with automated vending machines, leading north from the centre, and the path between the allotments was extended to meet the [[big silly bridge]] (for easy non-nether, non-boat access to the Spawn Island).
+
[[User:Cassolotl|Cassolotl]] and MowLiao joined the project. Soon there were allotments with mailboxes and teleports. Subzero was started and [[User:fallerOfFalls|fallerOfFalls]] built a market with automated vending machines, leading north from the centre, and the path between the allotments was extended to meet the [[Big Silly Bridge]] (for easy non-nether, non-boat access to the Spawn Island).
  
 
In the late days of old Zero Zero, the [[Automated Market|market]] was booming (20+ vending machines), the allotments were many and varied and well used, and there was even a [[junk yard]]. But there were some who were dissatisified with how it was run (with fallerOfFalls vaguely in charge), and in the end [[User:Cassolotl|Cassolotl]] and [[User:fallerOfFalls|fallerOfFalls]] jointly decided that it would be best for the projects (allotments, marketplace, junk yard, barter board, quest board) connected to Zero Zero to be utterly dismantled, and for Zero Zero itself to be given over to admin control.
 
In the late days of old Zero Zero, the [[Automated Market|market]] was booming (20+ vending machines), the allotments were many and varied and well used, and there was even a [[junk yard]]. But there were some who were dissatisified with how it was run (with fallerOfFalls vaguely in charge), and in the end [[User:Cassolotl|Cassolotl]] and [[User:fallerOfFalls|fallerOfFalls]] jointly decided that it would be best for the projects (allotments, marketplace, junk yard, barter board, quest board) connected to Zero Zero to be utterly dismantled, and for Zero Zero itself to be given over to admin control.

Revision as of 17:21, 3 February 2016

Zero Zero and Subzero in February 2016.

Zero Zero and Subzero are a central transport hub placed in the exact centre of the map, at co-ordinates x = 0, z = 0. They are connected to the Spawn Island via the Big Silly Bridge.

Zero Zero

Zero Zero is a rectangular floating platform in the middle of the ocean. At the exact 0, 0 point is a drop down to Subzero.

Subzero

Subzero is a glass structure underwater. It connects to the Nether Hub with a nether portal. It also contains the Teleport Hub, and is expanded as people purchase teleport blocks for inclusion in the Teleport Hub.

The Old Allotments

See also: the new Community Allotments.

The smaller structures off the path leading to the Big Silly Bridge are allotments from the old Community Allotments that have not yet been dismantled. No new allotment builds are allowed off this path, and old allotments are removed by the players who built them, or by the admin as GriefPrevention claims expire.

History

Zero Zero was started by fallerOfFalls as a tiny artificial island in the early days of the server. The intention was to be a findable place with easily memorable coordinates, with a sign pointing towards the spawn island so that players who got lost could always find their way back. It was also intended to be a central info point, with more structure than Spawn.

Cassolotl and MowLiao joined the project. Soon there were allotments with mailboxes and teleports. Subzero was started and fallerOfFalls built a market with automated vending machines, leading north from the centre, and the path between the allotments was extended to meet the Big Silly Bridge (for easy non-nether, non-boat access to the Spawn Island).

In the late days of old Zero Zero, the market was booming (20+ vending machines), the allotments were many and varied and well used, and there was even a junk yard. But there were some who were dissatisified with how it was run (with fallerOfFalls vaguely in charge), and in the end Cassolotl and fallerOfFalls jointly decided that it would be best for the projects (allotments, marketplace, junk yard, barter board, quest board) connected to Zero Zero to be utterly dismantled, and for Zero Zero itself to be given over to admin control.

See also